Raynault

Cg & Pipeline TDopen

  • Description
    The Pipeline TD contributes to the development and constant improvement of the studio’s CG tools. He/She supports and enhances the infrastructure that facilitates a production’s processes and workflow. The Pipeline TD is responsible for script creation to support production and general troubleshooting. He/She should be able to work efficiently with production, supervisors and artists or independently to determine the various pipeline solutions.
    Responsibilities
    • Communicate with the artists and the supervisors to gather information on pipeline needs.
    • Support and develop tools and procedures, which maintain and enhance the pipeline.
    • Design and place into operation the necessary tools and tools in 3D packages.
    • Participate in the continuous improvement of the development process.
    • Filter support requests in the database, provide Shotgun support to users, diagnose bugs and issues artists experienced with the pipeline and provides solutions.
    • Participates in the maintenance and setting of Shotgun.
    • Keeps up on current technology trends and tools.
    Requirements
    • 3 to 5 years of experience in a similar role.
    • Good understanding of the pipeline and workflow specific to the visual effects industry.
    • Have Python, PyQt / PySide programming experience, C++ and Javascript a plus.
    • Knowledge of at least one of Softimage, Maya, Houdini, Clarisse, Mari or similar scripting APIs.
    • Knowledge of Nuke, Nuke Studio and Photoshop scripting APIs, a plus.
    • Have experience with Shotgun and Deadline.
    • Knowledge of Production Technology/IT methods, practices, and trends.
    • Ability to troubleshoot and deal with competing priorities and projects.
    • A proactive attitude and great team spirit are essentials.
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